Bespielbare Welt - Begreifbare Welt

Teil 1: Praxisteil mit Workshops und Spielfest vom 11. bis 15. September 2014 in Bonn
Teil 2: Theorieteil/Fachtagung 16. bis 18. November 2014 in der Akademie Remscheid

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S13 - Adventure games

Alle Fassungen dieses Artikels: [Deutsch] [English]

Intentions, planning and implementation
Advisor: Matthias Klug

Together we will discuss and experience aims, possibilities and limitations of adventure games based on a number of selected examples. We will define the intersection of educational play, group dynamics and experiential education when working with teens and adults. We will emphasize different categories of games, the necessary planning, the phases of implementation, and technical challenges.

Advisor: Matthias Klug

  • Workshop-S13-1
  • Workshop-S13-2